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Each race fields twelve aggressive drivers that go out of their way to crash into you and each other throughout each lap. I immediately gravitated to Flatout 4’s career mode where I bought a rusted out beater, emptied my wallet on a few upgrades and hit the track. While flinging the driver out of the car is the series’ hallmark, Flatout and Flatout 2 were solid racers so I was looking forward to hopping into some vehicular racing mayhem. After four iterations in the series, I had hoped that Flatout 4 would have found something more interesting to do with their patented driver ejection system. Noticing a theme here? With so little of substance to differentiate the events, they become tiring very quickly and I had little incentive to return to them. In pong, you launch your driver into some beer pong cups. In curling, you launch your driver onto the ice and try to get them to land in the center of a bullseye. In golf, you launch your driver and try to get them to land in a hole. While there are multiple events for the stunt mode, they all have a very similar flavor. Players have decent control of the driver’s trajectory before he hits his target.
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You get to sit behind the wheel of a souped-up ride, and after taking it for a rather short trip, ejecting the driver out of the car at a selectable angle of arc. Gamers are dropped into the stunt mode of the game before ever seeing a menu screen. FlatOut 4: Total Insanity continues the franchise’s tradition of offering destructible racing, courses that can be torn apart by the vehicular mayhem and mini-games focused around propelling your driver through the windshield at various targets.įrom the first booting up of the game, it is obvious that developer Kylotonn is trying to live up to Flatout 4’s tagline of Total Insanity. The Flatout series, the poster child for wearing your seatbelt, has been burning rubber on consoles for over a decade. Where To Buy It: Retail, Playstation Store, XBox Games Store
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